World of Tanks: HEAT Moonshot map Hero object Modelling & Texturing

Project: World of Tanks: HEAT
Map: Moonshot
My Contribution: Created constructor for Moonshot (hero-object), modelling, texturing, LOD's, final export.
Role: 3D Environment Artist

Art director: Hanna Babitskaya https://www.behance.net/babitskaya
Art owner: Elliott Cottell https://www.artstation.com/elliottcottell
Concept art: Pavel Zayats https://www.artstation.com/zayats
Lighting Artist: Maciej Lypik https://www.artstation.com/macieklyp
Technical Artist: Kirill Shkarbanenko https://www.artstation.com/kirillshkarbanenko
Vegetation Artist: Viktoriya Kilchevskaya https://www.artstation.com/biguku
Level Designer: Eugene Dubenets https://www.artstation.com/logmir
VFX Artist: Siarhei Turau

Level Artists:
Tervel Gueorguiev https://www.artstation.com/tervel
Sergey Palash https://www.artstation.com/sergmauser
Maxim Popov

3D Environment Artists:
Fedor Sokol https://www.artstation.com/finevision
Sviatoslav Srebrianskii https://www.artstation.com/srebrianskii
Artem Aristov https://www.artstation.com/arist18
Ilya Koptik

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Final Look

Final Look

Modular kit's of columns (Planing, Modelling, Texturing)

Modular kit's of columns (Planing, Modelling, Texturing)

Modular kit's for Moonshot asset after assembled into prefabs (set up in the engine)

Modular kit's for Moonshot asset after assembled into prefabs (set up in the engine)

With setdressing

With setdressing